
The rendered sculptures above are an interpretation of fluid flows around objects. Specifically, they represent heightfields of velocities of fluids forced into a constant horizontal flow. The models have been generated with the program TN7.
TN7 is a project I started about a year ago (also named TN6) that was aimed towards developing a "virtual wind tunnel" for artistic visualizations of fluid flows. It is based on the library MSAFluid by Memo Akten, a fluid solver based on Jos Stam's programmatic implementation of the Navier-Stokes equiations describing the motion of fluid substances.
I updated TN7 recently, fixed a few issues and included a more intuitive interface. Therefore, release 2 is available for download.
Please note that this release is based an a 'hacked' version of MSAFluid. I arbitrarily changed a few parameters in the source code just experimenting with the realism of the visual outcome. Therefore these hacks are really program-specific and really based on intuition. This hacked version is included in the download package. The exact changes are mentioned in the source file. However, you can re-compile TN7 (or export with processing) to work with the original MSAFluid, just with a minor change in it's source code which can very easily be done with processing.
It is released under the BSD License.
TN7 release 2 (Windows, Linux, OS X, Source, MSAFluid 'hacked' version)








great job!
ReplyDeletethanks for the changes
keep on doing that well!
cheers
by the way,
ReplyDeleteyou should check the height of the left-hand side interface with the options. neither timestep nor viscosity are visible.
thanks again.
Thanks for commenting.
ReplyDeleteYou can click outside any element in the interface and drag upwards/downwards to scroll.
have fun!
Hi_
ReplyDeleteI succeed in exporting the file but not to open it.
I tried blender, sketchup maya, ... none of them really worked.
What is your opinion? I used the mac version
Cheers,
I
do you get empty files or error? if its just an empty file the model may be offset a long distance from the origin point... i have repeatedly imported dxf's into rhino (both mac beta and windows v4)... never tried sketchup or maya though... i'll give it a go in sketchup and see what happens..
ReplyDeleteyiannis
this is entirely fantastic, and alltogether what I was looking for.
ReplyDeletethanks so much for making - very cool :)